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win32/native.h

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00001 
00011 #include <windows.h>
00012 
00013 typedef struct {
00014    HWND hwnd;
00015    HDC hdc;
00016    HCURSOR hcursor;
00017    HBRUSH hBrush;
00018    HPEN hPen;
00019    HFONT hFont;
00020 } TGCanvasNative;
00021 
00022 //#define GCanvas_NATIVE_DATA(canvas) ((TGCanvasNative *)(&CGCanvas(canvas)->native_data))
00023 #define GCanvas_NATIVE_DATA(canvas) ((TGCanvasNative *)(&((struct tag_CGCanvas *)canvas)->native_data))

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